Playing American Open-World Videogames and the Reproduction of American Culture
Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, an...
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Главный автор: | |
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Формат: | Электронный ресурс Глава книги |
Язык: | английский |
Опубликовано: |
Berlin/Boston
De Gruyter
2023
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Серии: | Video Games and the Humanities
14 |
Предметы: | |
Online-ссылка: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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Итог: | Tracing a practice called "playing American" through the stages of videogame development, gameplay, and reception, this book delineates how aspects of American culture are reproduced transnationally through popular open-world videogames. Case studies of the Grand Theft Auto, Watch Dogs, and Red Dead Redemption franchises highlight different figurations of this phenomenon. |
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Объем: | 1 electronic resource (229 p.) |
ISBN: | 9783111317755 9783111244846 9783111317984 |
Доступ: | Open Access |