Proposed framework for combining gamification elements with open learner model in a collaborative e-learning system for programming course / Harizah Jasin ... [et al.]
The main objective of the proposed framework that combines gamification and open learner model is to increase students' engagement in learning programming via virtual computer environment, thus enabling them to learn cooperatively and helps them to increase awareness of their own performance. T...
में बचाया:
मुख्य लेखकों: | , , , |
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स्वरूप: | पुस्तक |
प्रकाशित: |
UiTM Cawangan Perlis,
2017.
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विषय: | |
ऑनलाइन पहुंच: | Link Metadata |
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