Rancang Bangun Aplikasi 3D Spare Part Sepeda Motor Untuk Pembelajaran Teknik Otomotif(Studi Kasus di SMK Adi Sumarmo)
Augmented Technology is technology capable of being used for knowledge, learning, and game. Based on great rewards this is writers developing an application based augmented as a media learning students Adi Sumarmo with 3D for the introduction of spare parts a motorcycle. Learning that theory motorcy...
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Main Authors: | , |
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Format: | Book |
Published: |
2017.
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Online Access: | Connect to this object online |
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Connect to this object online3rd Floor Main Library
Call Number: |
A1234.567 |
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Copy 1 | Available |