Trends on Educational Gamification: Challenges and Learning Opportunities
Games are a natural activity-we all know how to play. Perhaps this is the key feature that explains the increase in the use of game-based learning (GBL) strategies: Applying games to education converts education into a universal activity. Over the last ten years, the way in which education and train...
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Andere auteurs: | , , , |
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Formaat: | Elektronisch Hoofdstuk |
Taal: | Engels |
Gepubliceerd in: |
Basel
MDPI - Multidisciplinary Digital Publishing Institute
2022
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Online toegang: | DOAB: download the publication DOAB: description of the publication |
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Internet
DOAB: download the publicationDOAB: description of the publication
3rd Floor Main Library
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A1234.567 |
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Kopie 1 | Beschikbaar |