Trends on Educational Gamification: Challenges and Learning Opportunities

Games are a natural activity-we all know how to play. Perhaps this is the key feature that explains the increase in the use of game-based learning (GBL) strategies: Applying games to education converts education into a universal activity. Over the last ten years, the way in which education and train...

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Eará dahkkit: Piñero Charlo, José Carlos (Doaimmaheaddji), Costado Dios, María Teresa (Doaimmaheaddji), Carmona Medeiro, Enrique (Doaimmaheaddji), Lloret, Fernando (Doaimmaheaddji)
Materiálatiipa: Elektrovnnalaš Girjji oassi
Giella:eaŋgalasgiella
Almmustuhtton: Basel MDPI - Multidisciplinary Digital Publishing Institute 2022
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3rd Floor Main Library

oažžasuvvan: 3rd Floor Main Library
Hildobáiki: A1234.567
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