Gamification for Innovators and Entrepreneurs Using Games to Drive Innovation and Facilitate Learning

This book provides a research-based overview of the use of games to facilitate learning in innovation/entrepreneurship and draws on work in several European institutions and well-known companies. Also, it provides a review of experiences in using games, a typology and a model for introducing games i...

पूर्ण विवरण

में बचाया:
ग्रंथसूची विवरण
मुख्य लेखक: Bessant, John (auth)
अन्य लेखक: Breuer, Henning (auth), Gudiksen, Sune (auth)
स्वरूप: इलेक्ट्रोनिक पुस्तक अध्याय
भाषा:अंग्रेज़ी
प्रकाशित: Berlin/Boston De Gruyter 2022
विषय:
ऑनलाइन पहुंच:DOAB: download the publication
DOAB: description of the publication
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इंटरनेट

DOAB: download the publication
DOAB: description of the publication

3rd Floor Main Library

होल्डिंग्स विवरण से 3rd Floor Main Library
बोधानक: A1234.567
प्रति 1 उपलब्ध