Gamification for Innovators and Entrepreneurs Using Games to Drive Innovation and Facilitate Learning
This book provides a research-based overview of the use of games to facilitate learning in innovation/entrepreneurship and draws on work in several European institutions and well-known companies. Also, it provides a review of experiences in using games, a typology and a model for introducing games i...
में बचाया:
मुख्य लेखक: | |
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अन्य लेखक: | , |
स्वरूप: | इलेक्ट्रोनिक पुस्तक अध्याय |
भाषा: | अंग्रेज़ी |
प्रकाशित: |
Berlin/Boston
De Gruyter
2022
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विषय: | |
ऑनलाइन पहुंच: | DOAB: download the publication DOAB: description of the publication |
टैग: |
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इंटरनेट
DOAB: download the publicationDOAB: description of the publication
3rd Floor Main Library
बोधानक: |
A1234.567 |
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प्रति 1 | उपलब्ध |