Examining immersion in a game-based experiment to study extreme behavior

This paper investigates whether immersion in a game-based experiment can be used to observe authentic behavior, for example in the case of studying extreme behaviors under unfamiliar circumstances. A graphic adventure game (Opponent Immersion Game) was developed, in which participants could experien...

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Bibliographic Details
Main Authors: Rudy Boonekamp (Author), Tamar Schaap (Author), Helma van den Berg (Author)
Format: Book
Published: Serious Games Society, 2022-03-01T00:00:00Z.
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3rd Floor Main Library

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Call Number: A1234.567
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