Gamification: design models, academic achievement and pedagogical value. A second order analysis of evidence

Given the mostly inconsistent evidence on the use of gamification in educational contexts (especially in relation to learning outcomes), this 2nd order analysis aims to shed light on the current state of the art. The goal is to identify the most used design models (and their pedagogical implications...

詳細記述

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第一著者: Michele Sardo (著者)
フォーマット: 図書
出版事項: Firenze University Press, 2023-06-01T00:00:00Z.
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3rd Floor Main Library

予約・返却請求 3rd Floor Main Library
請求記号: A1234.567
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