Validating the effectiveness of game-based learning approach in the form of video game for assessing computational thinking
This research aims to validate the effectiveness of students' understanding in four aspects of computational thinking with the game-based learning assessment. The four aspects of computational thinking involved in this research are decomposition, pattern recognition, abstraction, and algorithm....
में बचाया:
मुख्य लेखकों: | , |
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स्वरूप: | पुस्तक |
प्रकाशित: |
Pejabat Karang Mengarang UPSI,
2021-12-01T00:00:00Z.
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विषय: | |
ऑनलाइन पहुंच: | Connect to this object online. |
टैग: |
टैग जोड़ें
कोई टैग नहीं, इस रिकॉर्ड को टैग करने वाले पहले व्यक्ति बनें!
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इंटरनेट
Connect to this object online.3rd Floor Main Library
बोधानक: |
A1234.567 |
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प्रति 1 | उपलब्ध |