Prospective Association Between Video and Computer Game Use During Adolescence and Incidence of Metabolic Health Risks: Secondary Data Analysis

BackgroundVideo and computer games are popular activities, with 72% of adolescents aged 13 to 17 years reporting video game use on either a computer, game console, or portable device. Despite high levels of video and computer game use in adolescence, relatively little scientific literature exists ex...

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Hauptverfasser: Stephanie R Lebby (Verfasst von), Sangeetha Shyam (Verfasst von), Amutha Ramadas (Verfasst von), Andrew R Bohm (Verfasst von), Julia C Hill (Verfasst von), Karen L Fortuna (Verfasst von), Stephanie R Zoltick (Verfasst von)
Format: Buch
Veröffentlicht: JMIR Publications, 2023-07-01T00:00:00Z.
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