Development of students' eHealth, mHealth and serious games expertise in health behavior change during health and social studies
Background Markets of digital applications and serious games for health and well-being are currently growing. It is even said that health is going to be a "megatrend" along with mobile gaming. According this there is a pressure to involve new working methods in health care and social servi...
Furkejuvvon:
Váldodahkki: | |
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Materiálatiipa: | Girji |
Almmustuhtton: |
Frontiers Media S.A.,
2015-10-01T00:00:00Z.
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Fáttát: | |
Liŋkkat: | Connect to this object online. |
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Interneahtta
Connect to this object online.3rd Floor Main Library
Hildobáiki: |
A1234.567 |
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Njađus 1 | Oažžumis |