Ambienti digitali per l'educazione all'arte e al patrimonio

The book collects the contributions of scholars from disciplines of education and digital representation to jointly investigate the lines of development of education to art and heritage. Pedagogical knowledge brought into digital environments, both Augmented Reality and Immersive Virtual Reality, en...

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Bibliografski detalji
Glavni autor: Luigini, Alessandro (auth)
Daljnji autori: Panciroli, Chiara (auth)
Format: Elektronički Poglavlje knjige
Jezik:talijanski
Izdano: Milan FrancoAngeli 2018
Serija:Educazione al patrimonio culturale e formazione dei saperi - Open Access 1
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Online pristup:OAPEN Library: download the publication
OAPEN Library: description of the publication
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