The Civic Potential of Video Games

This report draws from the 2008 Pew Teens, Video Games, and Civics Survey, a national survey of youth and their experiences with video games done in partnership with Amanda Lenhart at the Pew Internet and American Life Project, with funding from the John D. and Catherine T. MacArthur Foundation. Tha...

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Hoofdauteur: Kahne, Joseph (auth)
Andere auteurs: Middaugh, Ellen (auth), Evans, Chris (auth)
Formaat: Elektronisch Hoofdstuk
Taal:Engels
Gepubliceerd in: Cambridge, Massachusetts The MIT Press 2009
Reeks:The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning
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The Civic Potential of Video Games door Kahne, Joseph

Gepubliceerd in 2009
DOAB: download the publication
DOAB: description of the publication
Elektronisch Hoofdstuk