Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia The synthesized findings and research gap
The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K-12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the im...
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Format: | Electronic Book Chapter |
Language: | English |
Published: |
Taylor & Francis
2018
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Online Access: | OAPEN Library: download the publication OAPEN Library: description of the publication |
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Summary: | The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K-12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the impact of games in Asian educational settings and to draw implications for future research directions. |
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Physical Description: | 1 electronic resource (25 p.) |
ISBN: | 9781315694382 |
Access: | Open Access |