Chapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia The synthesized findings and research gap

The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K-12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the im...

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Bibliographic Details
Main Author: So, Hyo- Jeong (auth)
Other Authors: Seo, Minhwi (auth)
Format: Electronic Book Chapter
Language:English
Published: Taylor & Francis 2018
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Online Access:OAPEN Library: download the publication
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Summary:The main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K-12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the impact of games in Asian educational settings and to draw implications for future research directions.
Physical Description:1 electronic resource (25 p.)
ISBN:9781315694382
Access:Open Access