Collaborative Language Learning in Immersive Virtual Worlds: Competence-based Formative Feedback and Open Learner Modeling
The uptake of information and communication technologies in the classrooms is a key trend over the past years and decades. Teachers are using Moodle courses, e-Portfolios, Google Docs, perhaps learning games or virtual worlds such as OpenSim for educational purposes. A second trend pushes towards a...
Saved in:
Main Authors: | Michael D. Kickmeier-Rust (Author), Susan Bull (Author), Gerhilde Meissl-Egghart (Author) |
---|---|
Format: | Book |
Published: |
Serious Games Society,
2014-06-01T00:00:00Z.
|
Subjects: | |
Online Access: | Connect to this object online. |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
-
Gamification and Smart, Competence-Centered Feedback: Promising Experiences in the Classroom
by: Michael D. Kickmeier-Rust, et al.
Published: (2014) -
An open learner model for trainee pilots
by: Inderdip Gakhal, et al.
Published: (2008) -
MODELLING DOMINANT LANGUAGE PEDAGOGICAL PRACTICES TO IMMERSE ARABIC LEARNERS
by: Saheed Ahmad Rufai
Published: (2021) -
Learner skills in open virtual mobility
by: Kamakshi Rajagopal, et al.
Published: (2020) -
Learners' Perceptions of Synchronous Written Corrective Feedback in Videoconferenced Collaborative Writing
by: Kevin Papin, et al.
Published: (2024)